Companies today continued to invest in individuals with the skills and knowledge of
Interactive Media as it has become an integral part of their future operations. The
Interactive Media program provides the community and industry with professionals who
can creatively develop and create media and services for integrated and interactive
communications, advertising, and marketing purposes, with a growing emphasis in web
design development as well as social media and Web 2.0 trends
The Interactive Media Associate Degree program is designed to impart four critical skills to its graduates:
- Design and aesthetic sensibility
- Scripting (source code and application), including HTML, CSS, MySQL, PHP, XML and
Actionscript
- Familiarity with various design-oriented application programs including: Adobe Photoshop,
Fireworks, Protools, Avid Xpress, Premiere, AfterEffects, Flash, Dreamweaver, Illustrator,
Maya, and ZBrush
- Experience in both the Macintosh and Windows platforms
By mastering these four areas, program graduates will be able to go beyond basic design
and layout to complete the “big picture” regarding media structure and flowcharting.
As a result, program graduates can cross cultural, aesthetic and technical boundaries.
The Digital Video and Sound major is designed to address the need for professionally trained graphic design and
interactive media professionals who have the skill set to utilize audio and video
assets (typically called “rich media”) in the production of new media whether in a
CD-ROM, DVD, interactive Web sites or other delivery systems.
The Video Game Art and Animation track covers the core disciplines for video game art production. Students are provided
the foundation in key areas that impact this field, including: time-based production,
storytelling, a survey of the video game industry, traditional animation, etc. With
this foundation, the remainder of the program focuses on 3D character and environment
production, audio integration and game development skills, conducted through 2D and
3D software, as well as various scripting and programming languages. Students will
ultimately work on team-based game projects that expose them to the video game production
process.
The jobs available in interactive multimedia are varied. Typical job possibilities
for program graduates include multimedia technician, multimedia specialist, multimedia
developer, media specialist, instructional design technician, computer graphic artist,
3D computer animator, multimedia illustrator, desktop media publisher, interface designer,
animator, script integrator, digital journalist, and presentation artist.
Upon completion of the Associate Degree program in Interactive Media, the graduate
will be able to:
- Possess a working-level knowledge of the interactive multimedia field and how it affects
society and industry.
- Comprehend the relationship between design, marketing, and interactive multimedia
projects.
- Understand the purpose and interrelationship between design, scripting, and software.
- Be able to evaluate the strengths and weaknesses of project design including storyboarding,
diagramming, flowcharting, and brand relevance.
- Know the core concepts of scripting as they apply to multimedia and web development.
- Learn the basic principles of digital video editing using various original or provided
video clips.
- Understand the basic principles of 2D design, the elements of design, and concepts
of forms and structures.
- Comprehend the basic concepts of 3D modeling: model construction, rendering, lighting,
and animation.
- Create a functional, interactive, animated web presence from conceptual stages to
finished product.
- Possess extensive knowledge of industry standard web animation software (Flash with
a 30-week course sequence).
- Gain working knowledge of web-design application software using Dreamweaver.
- Use storyboard, flowchart and drawing skills to represent finished versions of a website,
an interactive CD or a video.
- Complete an interactive portfolio.
- Gain real-world experience working as an intern in a multimedia-related company.
In addition to the Interactive Media competencies, graduates completing a Digital
Video and Sound major will be able to:
- Understand the role of audio/visual production in an integrated marketing communications
plan.
- Use software tools to capture audio and video from various sources.
- Use sound and sound editing channels to enhance video productions.
- Understand copyright and fair use laws as they relate to audio/video production.
- Stream and import video for web productions.
- Identify ways to incorporate text and character animation into video productions.
- Demonstrate an ability to record voice, music, and effect for multimedia products.
- Demonstrate an understanding of the processes involved in planning, scripting, recording,
and editing a digital audio/video production.
In addition to the Interactive Media competencies, graduates completing a Video Game
Art and Animation track will be able to:
- Demonstrate an understanding of the history, current industry and occupations that
constitute the digital gaming industry.
- Possess fundamental visual and audio design/aesthetic skills in digital design, illustration,
audio/sound effects and video in support of game development and design.
- Understand narrative methods with particular emphasis on those unique to video games.
- Understand the roles and responsibilities of team members and their collaboration
in all phases of design, development and implementation.
- Demonstrate appropriate image-editing software and computer skills that directly support
Gaming Art and Animation editing/enhancement and post-production workflow techniques.
- Work as part of a larger technical/design team to complete tasks on time and on budget.
- Understand the fundamentals of game development for both Windows and specific game
consoles.
- Develop a comprehensive professional portfolio to be used in pursuing jobs and/or
internship opportunities.
Certification Courses:
- Rich Media Communication Certificate
- Visual Communication Certificate
- Web Communication Certificate
A series of online certificate courses are available for students interested in being
certified in several Adobe software products: Dreamweaver, Photoshop and Flash. Each
course is designed to prepare students to take the associate Adobe Certified Associate
test for Web Communication, Rich Media Communication or Visual Communication. These
tests are sanctioned by Adobe and offered to qualified students through Columbus State
Community College and the Certiport testing system (sanctioned by Adobe). Students
taking these courses will be introduced to each objective and principle designed into
the corresponding certification test. While completing these courses does not guarantee
success for students taking the certification tests, the courses are a very focused
preparatory tool for the certification test. These courses are offered exclusively
in an online format.
Software/Hardware Requirements
Students taking courses in this curriculum may need to own or have access to hardware
or software to pursue this degree. This is particularly important for students who
are enrolled in online/distance learning sections of a particular course. Check with
the program advisor to discuss specific course needs and options.
Interactive Media Associate Degree
Quarter 1
| Course |
Name |
Credits |
| ENGL 101 |
Beginning Composition |
3 |
| GRPH 112 |
Introduction to Computer Design |
4 |
| IMMT 101 |
Principles of Interactive Media |
3 |
| MATH 104 |
Intermediate Algebra |
5 |
| HUM XXX |
Humanities 111, 112,113,151 (or) 152 |
5 |
| TOTAL CREDIT HOURS |
. |
20 |
Quarter 2
| Course |
Name |
Credits |
| ENGL 102 |
Essay and Research |
3 |
| GRPH 113 |
Fundamentals of Layout and Storyboarding |
4 |
| MKTG 102 |
Branding |
3 |
| IMMT 111 |
Foundations of Digital Media |
3 |
| BMGT 257 |
Project Management |
3 |
| TOTAL CREDIT HOURS |
. |
16 |
Quarter 3
| Course |
Name |
Credits |
| GRPH 251 |
Photoshop and Design I |
5 |
| IMMT 241 |
Cascading Style Sheets |
4 |
| IMMT 150 |
Videography and Editing |
4 |
| GRPH 243 |
Vector Illustration |
5 |
| TOTAL CREDIT HOURS |
. |
18 |
Quarter 4
| Course |
Name |
Credits |
| COMM 207 |
Writing for the Web |
3 |
| IMMT 216 |
Media Graphics and Optimization |
4 |
| IMMT 217 |
Video Editing |
3 |
| IMMT 236 |
3D Modeling |
4 |
| IMMT 237 |
Beginning Flash (Design) |
4 |
| CIT 145 |
HTML |
3 |
| TOTAL CREDIT HOURS |
. |
21 |
Quarter 5
| Course |
Name |
Credits |
| COMM 105 |
Speech |
3 |
| SSCI 100 |
Globalization and the Social Sciences |
5 |
| CIT 212 |
Web Database Development |
3 |
| IMMT 238 |
Intermediate Flash (Development) |
4 |
| IMMT 262 |
Web Publishing Site Design |
4 |
| TOTAL CREDIT HOURS |
. |
19 |
Quarter 6
| Course |
Name |
Credits |
| CIT 213 |
Designing an e-Commerce Website |
3 |
| IMMT 239 |
Advanced Flash (Advanced Scripting) |
4 |
| IMMT 271 |
Interactive Portfolio Development |
4 |
| IMMT 251 |
Multimedia Practicum |
4 |
| IMMT252 |
Multimedia Seminar |
1 |
| TOTAL CREDIT HOURS |
. |
16 |
| TOTAL DEGREE CREDIT HOURS |
. |
110 |
Digital Video and Sound Major
Quarter 1
| Course |
Name |
Credits |
| ENGL 101 |
Beginning Composition |
3 |
| MATH 104 |
Intermediate Algebra |
5 |
| IMMT 101 |
Principles of Interactive Media |
3 |
| HUM XXX |
Humanities 111, 112,113,151 (or) 152 |
5 |
| IMMT 102 |
Fundamentals of Video and Sound |
2 |
| TOTAL CREDIT HOURS |
. |
18 |
Quarter 2
| Course |
Name |
Credits |
| ENGL 102 |
Essay and Research |
3 |
| BMGT 257 |
Project Management |
3 |
| IMMT 150 |
Videography and Editing |
4 |
| IMMT 151 |
Audio Editing/Voiceover |
4 |
| IMMT 111 |
Foundations of Digital Media |
3 |
| GRPH 113 |
Fundamentals of Layout and Storyboarding |
4 |
| TOTAL CREDIT HOURS |
. |
21 |
Quarter 3
| Course |
Name |
Credits |
| COMM 105 |
Speech |
3 |
| IMMT 152 |
Narrative Storytelling and Production |
4 |
| MKTG 102 |
Branding |
3 |
| IMMT 153 |
Screenwriting for Digital Video and Sound |
3 |
| GRPH 243 |
Vector Illustration |
5 |
| TOTAL CREDIT HOURS |
. |
18 |
Quarter 4
| Course |
Name |
Credits |
| COMM 207 |
Writing for the Web |
3 |
| IMMT 158 |
Motion Graphics (After Effects) |
3 |
| IMMT 216 |
Media Graphics and Optimization |
4 |
| IMMT xxx |
Technical Elective |
1 |
| FOTO 114 |
Introduction to Digital Photography |
4 |
| TOTAL CREDIT HOURS |
. |
15 |
Quarter 5
| Course |
Name |
Credits |
| SSCI 100 |
Globalization and the Social Sciences |
5 |
| IMMT 155 |
Foley Art and Sound Design |
4 |
| IMMT 237 |
Beginning Flash (Design) |
4 |
| IMMT 240 |
Documentary Storytelling and Production |
4 |
| IMMT 262 |
Web Publishing Site Design |
. 4 |
| TOTAL CREDIT HOURS |
. |
21 |
Quarter 6
| Course |
Name |
Credits |
| IMMT 238 |
Intermediate Flash (Development) |
4 |
| IMMT 249 |
Corporate/Instructional Video |
4 |
| IMMT 260 |
DVD Development |
4 |
| IMMT 251 |
Multimedia Practicum |
4 |
| IMMT 252 |
Multimedia Seminar |
1 |
| TOTAL CREDIT HOURS |
. |
17 |
| TOTAL DEGREE CREDIT HOURS |
. |
110 |
ELECTIVES
| Course |
Name |
Credits |
| IMMT 157 |
Sports Broadcasting |
4 |
| IMMT 159 |
Music Video Production |
4 |
| IMMT 250 |
Document Transfer Using Acrobat |
2 |
| IMMT 239 |
Advanced Flash |
4 |
| IMMT 297 |
Special Topics |
1– 6 |
Video Game Art and Animation Track
Quarter 1
| Course |
Name |
Credits |
| ENGL 101 |
Beginning Composition |
3 |
| GRPH 113 |
Fundamentals of Layout and Storyboarding |
4 |
| MATH 104 |
Intermediate Algebra |
5 |
| COMM 105 |
Speech |
3 |
| IMMT 115 |
Survey of the Digital Gaming Industry |
3 |
| TOTAL CREDIT HOURS |
. |
18 |
Quarter 2
| Course |
Name |
Credits |
| ENGL 102 |
Essay and Research |
3 |
| GRPH 116 |
Introduction to Traditional Animation |
4 |
| IMMT 236 |
3D Modeling |
4 |
| IMMT 237 |
Beginning Flash (Design) |
4 |
| GRPH 115 |
Fundamentals of Illustration |
4 |
| TOTAL CREDIT HOURS |
. |
19 |
Quarter 3
| Course |
Name |
Credits |
| GRPH 216 |
Advanced Traditional Animation |
4 |
| GRPH 255 |
Digital Drawing |
4 |
| IMMT 188 |
Introduction to 3D Game Production |
4 |
| IMMT 116 |
Storytelling for Games |
3 |
| IMMT 242 |
Advanced 3D Computer Modeling |
4 |
| TOTAL CREDIT HOURS |
. |
19 |
Quarter 4
| Course |
Name |
Credits |
| IMMT 233 |
3D Environment Design and Development |
4 |
| IMMT 245 |
3D Animation |
4 |
| IMMT 238 |
Intermediate Flash |
4 |
| IMMT 215 |
Introduction to Video Game Development |
4 |
| COMM 207 |
Writing for the Web |
3 |
| TOTAL CREDIT HOURS |
. |
19 |
Quarter 5
| Course |
Name |
Credits |
| HUM XXX |
Humanities 111, 112, 113, 151 (or) 152 |
5 |
| SSCI 100 |
Globalization and the Social Sciences |
5 |
| IMMT 263 |
Video Game Development I |
3 |
| IMMT 155 |
Foley Art and Sound Design |
3 |
| IMMT 243 |
3D Character Design and Development |
4 |
| TOTAL CREDIT HOURS |
. |
20 |
Quarter 6
| Course |
Name |
Credits |
| IMMT 264 |
Video Game Development II |
3 |
| IMMT 288 |
Post Production |
4 |
| IMMT 295 |
Portfolio Development |
4 |
| IMMT 239 |
Advanced Flash |
4 |
| TOTAL CREDIT HOURS |
. |
15 |
| TOTAL DEGREE CREDIT HOURS |
. |
110 |
Rich Media Communication Certificate
Quarter 1
| Course |
Name |
Credits |
| IMMT 112 |
Fundamentals of Interactive Design |
3 |
| TOTAL CREDIT HOURS |
. |
3 |
Quarter 2
| Course |
Name |
Credits |
| IMMT 280 |
Rich Media Communications |
4 |
| TOTAL CREDIT HOURS |
. |
4 |
| CERTIFICATE TOTAL |
. |
7 |
Visual Communication Certificate
Quarter 1
| Course |
Name |
Credits |
| IMMT 112 |
Fundamentals of Interactive Design |
3 |
| TOTAL CREDIT HOURS |
. |
3 |
Quarter 2
| Course |
Name |
Credits |
| IMMT 290 |
Visual Communications |
4 |
| TOTAL CREDIT HOURS |
. |
4 |
| CERTIFICATE TOTAL |
. |
7 |
Web Communication Certificate
Quarter 1
| Course |
Name |
Credits |
| IMMT 112 |
Fundamentals of Interactive Design |
3 |
| TOTAL CREDIT HOURS |
. |
3 |
Quarter 2
| Course |
Name |
Credits |
| IMMT 283 |
Web Media Communications |
4 |
| TOTAL CREDIT HOURS |
. |
4 |
| CERTIFICATE TOTAL |
. |
7 |